Thursday, September 17, 2009

MySpace CTIA Presence

MySpace plans to announce today that subscribers of five more carriers will be able to sign up for a text alerts that provides users almost immediate notification of new messages, friend requests, comments and other stuff. Through the help of mBlox, the five new carriers are: Verizon Wireless, T-Mobile USA, Alltel Wireless (NYSE: AT), U.S. Cellular and Virgin Mobile USA (NYSE: VM). MySpace also announced last week that Verizon Wireless users will have direct access to its new WAP site, joining both Sprint (NYSE: S) and Helio. And, the company is saying it will have a presence at CTIA because mobile is not a side business, but its core. By the end of the year, it expects to have a relationship with every major carrier (they must mean in the U.S.).

Verizon Wireless (NYSE: VZ) Launches Five New Phones

RIM’s BlackBerry Curve will be available in May on its EV-DO network, and come with navigation service; The LG (SEO: 066570) enV2 (think squared), the successor to the popular enV, will launch with ton of music services and have dual speakers. The phone will be slimmer and come in a black or maroon finish and be available in April; the white XV6900 will be available in April, targeting business users with a touchscreen and Windows Mobile 6; the MOTO Q 9c will also come in April, and be loaded with navigation; and finally Verizon’s launching the Samsung Alias, the successor to the SCH-u74. it will be available mid-April and have a silver finish, a full-QWERTY keyboard when opened horizontally, and will be a normal clamshell when opened vertically.

Ringing Up Facebook photos

Vringo said it will launch a new Facebook application today that lets users import their friend’s photos from Facebook to their phones and syncs them with the appropriate contact. When a Facebook friend calls, their photo will appear on their phone screen as part of caller ID. For now, the app will be free, and available to BlackBerrys Windows Mobile devices

AOL

AOL plans to announce today that it is offering free WAP-based mobile games to wireless subscribers, so they don’t have to download anything to the phone. Such games as Call of the Pharaoh, Space Wars and Ice Fishing will be provided by Cellufun through AOL’s mobile portal at http://wap.aol.com/games. The free games will be subsidized by ads sold by AOL’s Third Screen Media

Player Requirements

Many of the game titles allow you to play against the computer. Others require other players in order to be played. You can choose the type of game that suits you best. All AOL Games launch pages will have information that refers to their specific technical requirements.

Costs Involved

Most games at AOL Games are free of charge. However, if you play any of the play for cash games there will be costs involved in those games. The costs will be specified before joining the game to play. You will need to agree to the costs involved before joining the game. AOL does not reimburse any of these costs once you have agreed to them. Club Pogo is a premium service and is provided by our partner Electronic Arts. A monthly subscription is required to access Club Pogo games.

About AOL Games

To make it easier than ever to have fun, be entertained, and stay informed about your favorite type of gaming, AOL Games allows you to:
Play more than 350 games on AOL Games.
Play your favorite Pogo™ and a select number of Club Pogo™ games.
Enjoy a free trial of new games.
View the Games TOP 11 list to see the most popular Online games that other registered members are playing.

Monday, September 14, 2009

Superheroes" Are Based on "Super Animals

Everyone remembers various superheroes from his or her childhood: Superman, with his ability to fly like a bird; Batman, who moves silently and has many other bat-like abilities; Spiderman, the subject of this article, and many more ... If you have noticed, all these heroes have one thing in common; they are all heroes because they possess various superior animal properties! These animals have been created with such superior features that fictitious human beings who possess just a few of them turn into "heroes" able to easily perform tasks that a normal person could never manage. When we examine these animals sued as role models for these heroes we do indeed encounter the most impressive properties.
As we have seen, the spider is an animal with spectacularly impressive features. It is of course impossible for these properties to have come into being in the spider by chance, or for a living thing such as spider with no powers of reasoning to have planned these features and placed them inside its own body. These superior features of the spider show that God created the spider flawlessly, just as He did all other living things.
Spiderman, currently playing in cinemas all over the world, possesses just a few of a spider's properties. As we hold our breath and watch these features in action in an imaginary character on the screen, we should also consider the spider itself, which possesses so many more, and feel even greater excitement in the face of God's magnificent creative artistry.
It must not be forgotten that Spiderman and all other superheroes are imaginary characters based on the wonderful living things created from nothing by God.

The Miracle of Silk

Spider silk is five times stronger than steel of the same thickness. Steel, known for being one of the strongest materials in the world, is an alloy produced in large factories in a series of processes. Spiders' silk, however, five times stronger than steel, is not produced in large factories: it is made by an arachnid. Just about any spider we can see anywhere can produce it. Another striking feature of the silk is that it is very light. We can demonstrate this with an example. A silk thread stretching around the whole world would only weigh 320 grams.(1) In addition, spider silk can stretch to four times its own length. It is very difficult to find a material both strong and elastic. For example, steel cables are one of the strongest materials around. But because they are not elastic like rubber, they slowly lose their shape. And although rubber cables do not lose their shape, they are not strong enough to lift heavy weights. On the other hand, as has been described above, spider silk is five times stronger than steel wire of the same thickness, and 30 percent more elastic than rubber of the same thickness.(2)
Spiders make different threads in their bodies for different purposes. These silks, in the same way as they have different qualities from the point of view of strength and elasticity, also exhibit different thicknesses and levels of stickiness. For example, although the dragline, which plays such a large part in the spider's life, does not possess the quality of stickiness, it is nevertheless strong and elastic. It can easily bear weights up to two or three times the weight of the spider. It is thanks to this silk that the spider, carrying the prey it has caught, can move safely up and down.

The Web: A Design Marvel

The spider web is made up of load-bearing frame threads and spiral capturing threads laid over these and coated with a sticky substance, as well as threads binding all the threads together. The spiral coated sticky threads are not completely tied to the scaffolding threads. In this way the more an insect caught in the web struggles, the more it gets stuck to the web. As the capturing threads stick all over the insect, they gradually lose their elasticity, both growing stronger and stiffening. In this way the insect is trapped and immobilised, and can be violently cut up. After this the prey, held by the unyielding scaffolding threads, like a wrapped-up, living food parcel, has no alternative but to wait for the spider to come and deal the final blow. Spiders weave their webs to suit the size of the creatures they wish to hunt. The angle of webs is also changed depending on the sort of prey that is expected to be caught (flying, walking, crawling, etc.). This both lessens damage and increases the trapping capacity.

Water-Walking

Water-spiders possess a special structure allowing them to walk on water. These spiders have a thick, velvety plait consisting of hairs covered in a water-resistant wax on the ends of their feet. This allows the spider to walk on water without sinking.

Venom-Pumping Fangs

The spider has two powerful fangs in front of its eyes. These fangs are weapons the spider uses for hunting and for protection. Behind each fang is a venom gland which pours its lethal poison into a poison hook. When the spider wishes to immobilise its prey, it sinks its fangs into it. Then it pumps venom into its victim's body through holes in its fangs.

Superior Sensory Capabilities

With the exception of jumping spiders, most spiders have rather poor sight, and can only see for short distances. This disability, which might be a great disadvantage for a hunter, is compensated for by the spider's particularly sensitive early warning system.This warning system is based upon the sense of touch. The body is covered with hairs which are very sensitive to vibration. Each one of these hairs is attached to a nerve ending. Vibrations resulting from touch, or even sound and smell, stimulate these hairs. The trembling of the hairs activates the nerve endings. The nerves then rapidly transmit the message to the brain. In this way spiders become aware of even the smallest vibration.

Functional Legs

The spider has four pairs of legs enabling it to walk and climb even under the most difficult conditions. Each leg consists of seven parts. At the end of each leg are hairs called "scopula." Thanks to these the spider is able to walk on walls or even upside down.

Adhesion to Surfaces

One of Spiderman's main attributes is the way that he can walk on just about any surface, again just like a real spider.Let us now have a look at few of these magnificent features in real spiders.

Spider Senses

In addition to his reflexes, Spiderman also has "spider senses" to protect him from danger. Thanks to these it is impossible ever to attack him unawares from behind. These reflexes and senses make him a hero hard to beat.

Spider Reflexes

Just like a spider, Spiderman possesses fast, powerful reflexes for protection in moments of danger.

The Spider Web

Spiderman produces a web similar to that of a real spider and uses it to enmesh anyone he wishes to catch.

The Spider Leap

Spiderman is capable of leaping great heights, just like a spider.

Spiderman

These days another film being watched with great interest by everyone from 7 to 70 is doing the rounds: "Spiderman-2."
The film is a sequel to the first, which broke "first three day" box office records when it was first released in the USA two years ago, and this too looks likely to break further records.
The film broke the "first day" box office record in North America with $40.5 million.
A brief summary of the story line is as follows:
Tony Parker uses the advantages given him by his powers to help others and has to fight the dark forces he encounters in doing so. Yet he also has to strike a balance between his roles as Spiderman and as a university student. This time Peter finds himself up against the powerful, many-armed, evil Dr. Octopus, or "Dr. Ock." Peter needs all his superhero powers to stop this eight-armed madman.
With this exciting story line and its stunning special effects, Spiderman-2 is a real visual extravaganza for viewers.
The Spiderman character is based on the classic Marvel Comic cartoon hero. Designed by Marvel director Stan Lee and company character designer Steve Ditko, Spiderman first saw the light of day in 1962, in the final edition of the not too successful cartoon Amazing Fantasy. The character gained such rapid popularity that the name Amazing Fantasy was changed to Amazing Spider-Man, and readers became re-acquainted with him in March 1963.
Let us now have a look at the features that make this superhero the "hero" he is.

Spider-Man 3

A Sony Pictures Entertainment release of a Columbia Pictures presentation of a Marvel Studios/Laura Ziskin production. Produced by Ziskin, Avi Arad, Grant Curtis. Executive producers, Stan Lee, Kevin Feige, Joseph M. Caracciolo. Directed by Sam Raimi. Screenplay, Sam Raimi, Ivan Raimi, Alvin Sargent; screen story by Sam Raimi, Ivan Raimi, based on the Marvel comicbook by Stan Lee, Steve Ditko. Spider-Man/Peter Parker - Tobey MaguireMary Jane Watson - Kirsten DunstNew Goblin/Harry Osborn - James FrancoSandman/Flint Marko - Thomas Haden Church Venom/Eddie Brock - Topher GraceGwen Stacy - Bryce Dallas HowardMay Parker - Rosemary HarrisJ. Jonah Jameson - J.K. SimmonsCaptain Stacy - James CromwellEmma Marko - Theresa RussellDr. Curt Connors - Dylan BakerJoseph "Robbie" Robertson - Bill NunnMaitre d' - Bruce CampbellMiss Brant - Elizabeth BanksHoffman - Ted RaimiPenny Marko - Perla Haney-JardineGreen Goblin/Norman Osborn - Willem DafoeBen Parker - Cliff Robertson The three main recurring characters get stuck in a rut and the same can be said of the film itself in "Spider-Man 3." After the significant improvement of the second installment over the first, new entry reps a roughly equivalent dip in quality and enjoyment, with Spidey now giving off the faint odor of running on fumes. This devaluation shouldn't hurt at the box office, at least at first, as the vast majority of the fans who turned the first two into $822 million and $784 million worldwide grossers, respectively, will cram multiplexes around the globe to see the first blockbuster of the summer.
A sense of strain envelops the proceedings this time around. One can feel the effort required to suit up one more time, come up with fresh variations on a winning formula and inject urgency into a format that basically needs to be repeated and, due to audience expectations, can't be toyed with or deepened very much.
Big problem with third Spideyis the script, the very same element that elevated the second yarn. Four years back, vet scenarist Alvin Sargent, with a story assist from Michael Chabon, enriched the premise from all angles -- emotion, humor and villainy. This time, the magic has eluded Sargent and the Raimi brothers, director Sam and co-writer Ivan, the result being a story that would have provenmore satisfactory for a late '60s cartoon-hero TV show than for a new-century blockbuster.
At the outset, everything is so hunky-dory that New York City looks like Pleasantville. Thanks to Spider-Man, crime is virtually non-existent, Mary Jane (Kirsten Dunst) is a burgeoning musical theater star, and Peter Parker (Tobey Maguire), still studying science at college, is dorkier than ever.
But evil begins to reassert itself on several fronts. As Peter and Mary Jane gaze at the stars from their spider-web hammock overlooking the city, a modest "War of the Worlds"-like meteor crashes nearby and emits a gooey black silk that slithers and slides of its own accord.
A hard-outside/soft-inside criminal (Thomas Haden Church), who turns out to have been responsible for the murder of Peter's beloved Uncle Ben, escapes from prison and, through a process that defies comprehension but is undeniably eye-catching, turns into a shape-changer named Sandman who can blow through the caverns of Manhattan or become a giant hulk with fearsome pummeling power.
And then there is Harry Osborn (James Franco), who, still blaming Spider-Man for the death of his father, decides to emulate the great green one by engineering a new designer Goblin outfit and flying board and taking to the skies to avenge his old man.
Peter acquires yet another adversary in the person of Eddie Brock (Topher Grace), an aggressive street photographer who vies with Peter to capture the revelatory shot that will reveal Spider-Man for who he really is, a coup that will land the winner a full-time job from editor J. Jonah Jameson (J.K. Simmons) at the Daily Bugle. The rivalry turns into outright war when Eddie morphs into one more Marvel supervillain, the fanged Venom, whose skills eerily match those of Spidey.
Early going is enlivened by a couple high-wire action sequences, a Goblin attack and especially a vertigo-inducing scene in which an out-of-control construction crane demolishes part of a nearby skyscraper, sending platinum blonde Gwen (Bryce Dallas Howard), a classmate of Peter's, heading toward the pavement, only to be saved at the last second by guess who.
But the dramatic temperature is brought way down by Mary Jane, who's become a real drag. Fired, in a poor scene, from her Broadway play, she pathetically begs for attention, becomes petulant when Spidey plants a public kiss on Gwen after saving her, then seeks solace from Harry.
In all his dealings with her, Peter still acts like the prim, naive high school kid he was when first seen in the series five years ago, as if he hadn't learned anything through all his subsequent trials. Scripting of the many domestic scenes between Peter and women, specifically Mary Jane and Rosemary Harris' Aunt May, is very dull and unimaginative.
Script's one big idea is to have Peter/Spidey explore his "dark side," a gambit of tiresome psychological value but with the obvious side benefits of temporarily suspending his goody two-shoes personality and giving him a new, black costume. All the ploy really amounts to is an interlude in which Peter struts around Gotham with a trendy new haircut ogling women and humiliating Mary Jane with some aggressive nightclub antics.
Given the setup, Spider-Man in the end has to contend with multiple villains in a gigantic action climax that, unfortunately, is too reminiscent of the first film's Roosevelt Island episode thanks to the similar imperilment of Mary Jane. Still, Sandman is a strange and visually interesting baddie endowed by Church with a melancholy undercurrent.
Grace, who could plausibly have played Spider-Man himself, provides a spark with something extra as Spidey's first major adversary his own age.
Technically, pic is fully on a par with the previous entries, which means the visual effects will have fans wide-eyed throughout.
More than one option
(Co) Sony Pictures Entertainment
(Person) Sony Pictures Entertainment
More than one option
(Person) Stan Lee
Voice, Characters as Source Material, Song
(Person) Stan Lee
Actor
More than one option
(Person) Rosemary Harris
Actor
(Person) Rosemary Harris
Hair Assistant
More than one option
(Film) War of the Worlds
(Tv) War of the Worlds
Camera (Deluxe color, Panavision widescreen), Bill Pope; editor, Bob Murawski; music, Christopher Young; original music themes, Danny Elfman; production designers, Neil Spisak, J. Michael Riva; art directors, Christopher Burian-Mohr, David F. Klassen, Dawn Swiderski, Suzan Wexler, David Swayze (N.Y.); set designers, J. Andre Chaintreuil, Aric Cheng, Kevin Cross, Andrea Dopaso, Noelle King, Jeff Markwith, Barbara Mesney, Theodore Sharps, Patte Strong-Lord; set decorators, Leslie A. Pope, Susan Bode-Tyson (N.Y.); costume designer, James Acheson; sound (Dolby Digital/SDDS/DTS), Joseph Geisinger; supervising sound editor/sound designer, Paul N.J. Ottosson; supervising sound mixers, Kevin O'Connell, Greg P. Russell; visual effects supervisor, Scott Stokdyk; special visual effects and animation, Sony Pictures Imageworks; special effects supervisor, John R. Frazier; stunt coordinators, Dan Bradley, Scott Rogers; assistant director, Eric Heffron; second unit directors, Bradley, Jeffrey A. Lynch, David Lowery; second unit camera, Jonathan Taylor; casting, Francine Maisler, Kathleen Driscoll-Mohler. Reviewed at the Grove, Los Angeles, April 19, 2007. MPAA Rating: PG-13. Running time: 139 MIN.

Sunday, September 13, 2009

Epic boss battles

In Spiderman 3 you'll get a chance to play against some pretty mean baddies and fight them. In the presentation I got to sling my hook at the Sandman, the Lizard and Kingpin. Each boss fight is unique and can last anywhere between 5 – 20minutes. The boss fights feature quick-time battles like the main boss fights in Marvel Ultimate Alliance. The boss fights are visually awesome. I was able to play through some of the boss battles and I think the fight against Scorpion was the best one. In the game, Scorpion is an ally of Spiderman but a mind controlling device which is fixed to Scorpions' head is making him want to destroy Spiderman. Using the quick-time effect by pressing the relevant button that's shown on screen while watching the action was quite pleasing, just imagine dodging Scorpions' dangerous tail, leaping out of the way and then grabbing the villain before throwing him out of the window! Overall Spiderman 3 is graphically good and the scope of the open ended city is vast. I'm now looking forward to both the game and movie but I'm not sure which one I want to experience first... pre-order Spiderman 3 now.

Spider sense

Among Spiderman's abilities is the 'spider sense' which is going to come in handy when you're trying to locate certain objectives within the missions. Spider sense works by holding down on the right control stick and the screen goes a dark shade of blue while objectives are highlighted in red. I used the spider sense a few times when I played the game in the presentation, mainly to locate a couple of bombs that were planted on a ceiling and to hunt down gang members. However, mission objectives are indicated by an on-screen yellow marker.In the presentation our host showed us some really cool next-generation Spiderman moves by beating up a gang of thugs and then he used Spiderman's spinneret wrist devices to project web fluid onto the gang members arm and onto a lamppost but it didn't stop there, he set loose another, another and by the end of the fight, the gang member was suspended by his limbs to three lampposts and one street sign. It was certainly a pretty cool sight. During the game you also get to play as Venom. The mysterious black suit turns out to be an alien parasite and it enables Spiderman when wearing it to swing faster and makes him stronger. However, the suit feeds on Peter Parker's vengeance and hatred which is not so good for our trusty Superhero. Also, at times in the game you get to play as Peter Parker which is a first in all of the Spiderman games to date.

The amazing Spiderman

I'm a long time fan of Marvel comics and the adventures of the numerous superheroes and super villains. Since Marvel started releasing movies based upon their characters like the Hulk, Fantastic Four and Spiderman I've kept an eye on the developments. As with most movies that are derived from comics they are usually turned into bad video games, I wanted to try out the new Spiderman 3 game to see what it would be like. I was invited over to Activisions' offices for some one on one time with the latest incarnation of the Spiderman franchise. I was provided with a detailed presentation of Spiderman 3 and I was able to play the game at length. Spiderman 3 is based in New York City and follows the story of the movie with the same name, however, Spiderman 3: The Game is unique in that it boasts ten stories that you can follow throughout the game. For example, there are six story lines created exclusively for the game by Marvel. There are three gang based scenarios and of course, the main plot of the movie. New York City features a living breathing metropolis with your average Joe going about their daily business and the famous yellow taxi cab littered throughout the streets. The city itself is vast yet the developers have managed to recreate the city down to the smallest detail. From what I saw of the map, it does look genuinely like the real city apart from the smog. The cool thing about the city is that you can look at it in a birds eye camera view to see what is going on and where you should be. The city view is similar to Superman Returns but it's based on a real city rather than a fictional one. Looking at the visuals in the game, it looked as if the movie's actor and actress likenesses were captured. The game does feature the voice talent of the movie stars which adds an extra level of depth to the game's story. Upon starting the game you're guided through an introduction to the game's controls. May I point out that this is the only time that you're guided through the game... you quickly become accustomed to the controls and then you really begin your crime fighting adventures. The game features open ended game play - so say for example you're playing one of the story lines but you want to do something else then you can roam the map looking for activities, crime fighting or missions. There is a large variety in the activities as you can go skydiving from skyscrapers or take part in races across the city.The game has over 20 miles of subways and sewer tunnels as well but they seemed to be overly large in comparison to the real subway. However, I guess that if the subway or sewers were to scale then Spiderman would be bashing his head multiple times whilst web slinging. The neat thing about the game is that the more you play the better it gets, in terms of Spiderman's abilities. Using the above as an example you could be slinging through a subway network and you'll unlock an ability, possibility to swing further or longer. The same is true when fighting, especially when you're using button combinations because you can unlock new fighting moves and combo attacks. You could compare the way Spiderman gains his extra abilities to Crackdown.

Spiderman 3 Hands On Preview PS3

Spiderman, Spiderman, Does whatever a spider can. Spins a web, any size, Catches thieves just like flies. Look out! Here comes the Spiderman... Ah the memories of the Spiderman animated series and more recently, the movies have come flooding back.

GBA, Nintendo DS, PS2, PSP and Wii Port of Spider Man III

Vicarious Visions developed the GBA, Nintendo DS, PS2, PSP and Wii versions of the game. Wii and PS2 versions have different side missions as compared to the Treyarch version. This version of spider man 3 allows players to switch between the red and black suit at will.To get the black suit off you have to use motion/button sequences. The Wii version also uses the Wii remote motion sensor controls for swinging and combat. PSP port of spiderman III is a conversion of PS2 release. It features an open city, shreik, morbius and black suit. Nintenso DS and GBA versions of spider man III are similar to previous Spider-Man games but are loosely based on the third movie. It feature the black suit and an exclusive villain electro. Nintenso DS version of spider-man 3 received the most positive reviews for its use of the touch screen.

PlayStation 3 and Xbox 360 Port of Spider Man III

Treyarch Corporation developed the Xbox 360 and PS3 version of spider man 3. In this version players cannot change into the Black Suit at will and can switch in and out of the Black Suit once they complete the game. PS3 collectors edition features New Goblin as a playable character.

PC Port of Spider Man III

Beenox developed the PC port of spider man III. In this port players cannot change into the black suit at will and can switch in and out of the black suit once they complete the game.

Spider-Man 3 - Grand Finale

Spider man 3 also features a Grand Finale in which you have to swing off and rescue Mary Jane captured by Sandman and Venom.

Spider-Man 3 - Sandman Missions

The sandman mission in spiderman III features a lengthy fight with sandman who has special sand powers.

Spider-Man 3 - New Goblin

The New Goblin mission of spider-man 3 requires you to take it if you want to move on in the game. All available missions will disappear from the map at that stage. New Goblin is playable in free roam on PS3: Collector's Edition and as a downloadable content for PS3 through playstation network.

Spider-Man 3 - Scorpion

In this mission of spider man 3 you travel through the island and reach the sterilization chamber. You will meet scorpion who will fight you by mind control. You will also encounter rhino. As spider man you have to finish off rhino in order to accomplish the mission. Scorpion is exclusive to PS3, Xbox 360 and PC minigame ports.

Spider-Man 3 - Mad Bomber Missions

of spiderman 3 you have to search the bombs planted by someone in the sub way and disarm them. There are lengthy missions and time is running out quickly.

Spider-Man 3 - Robbie's Photo Assignments mission

Spiderman3 has to accomplish the photo assignments given by Robbie. You can also take shots by swinging higher with the help of web.

Spider-Man 3 - DeWolfe

In this mission of spider man 3, spiderman encounters a police officer who need spiderman’s help in law enforcement.

Spider-Man 3 - Kingpin Mission

Spider man 3 Kingpin mission features a gang fight and a boss fight.

Spider-Man 3 - Lizard/Dr. Connors Missions

In this mission os spiderman 3, spider man has to help his former college professor, Curt Conners, who has injected reptile DNA and transformed into a hideous beast in the hopes of regenerating his lost arm.

Spider-Man 3 - The Dragon Tail mission

Spider man III also has to accomplish the dragon tail mission. It also includes a boss fight.

Spider-Man 3 - Apocalypse

Spiderman III features Apocalypse mission in which spiderman has to fight with apocalypse a simple crime gang.

Spider-Man 3 - The Missions

As spider-man 3, you have to accomplish various missions. The missions are hard and tricky. Time runs out quickly and you have to complete the mission in order to go further.

Spider-Man 3 - The blacksuited Spidey

You will also see the black-suited spider-man who can smash up more and take full advantage of his stunning super powers. The stunning powers let spider man jump higher, move faster and fight harder. The black suited spider man has advanced combat system giving more brutal and aggressive moves. Spider man in black suit can beat the game in PS3, Xbox 360, PC and GBA versions and is able to collect 50 spider emblems in Wii,PS2 and PSP ports.

Spider-Man 3 - The Cast

Spider man III features the highest amount of movie cast reprising their roles. Kirsten Dunst is absent from the voice cast.

Spider-Man 3 - The Villains

In Spider-man 3 game you will have to fight with most of the typical villains from the Spider-Man franchise. The game includes nine villains on the PC, PS3, and Xbox 360 ports, 6 villains on the DS and GBA ports and 8 villains on the PlayStation Portable and PlayStation 2 and Wii including the movie's primary villains New Goblin, Sandman.and Venom.

Spider-Man 3 - Combat

Spider-man 3 has an easy to use combat system. You can unleash a number of combats on your enemies. You can also perform overwhelming air attacks. Use the spider-reflexes to slow down the world and dodge your enemy. Fill up the red combo meter by successfully attacking the enemies and unlock the super-attack powers. As you progress through spider man 3, you will be able to unlock new combat maneuvers. They are very useful as you will have to undergo some complex fights. You can have ground combos, air combos, grabs and special attacks.

Spider-Man 3 - The Control System and Movement

Spider-man 3 has straight forward and easy to use control system. Use the controls to move around, run and jump. You can take camera control to look around during a mission. The best feature of Spider-Man 3 control scheme is the advanced webslinging. Spidey is able to attach his webbings to the hundreds of skyscrapers in the streets of New York and swing through the city quickly. As you progress through the story, new swinging abilities and upgrades will be available to spider-man.

Spider-Man 3 - The Control System and Movement

Spider-man 3 has straight forward and easy to use control system. Use the controls to move around, run and jump. You can take camera control to look around during a mission. The best feature of Spider-Man 3 control scheme is the advanced webslinging. Spidey is able to attach his webbings to the hundreds of skyscrapers in the streets of New York and swing through the city quickly. As you progress through the story, new swinging abilities and upgrades will be available to spider-man.

Spider-Man 3 - The Game Plot

Spiderman 3 features a number of game plots. You can tackle with the missions in any order. Each mission leads you to a separate and independent storyline. The game provides freedom in handling the various plotlines. It is also possible to follow the main path as well and stick to the missions. As you progress through the story you can unlock the extra content like that will help spider-man surmount his rivals.

Spider-Man 3 - Introduction

Spider man 3 is a third person action game. The game takes place in a large, dynamic, free-roaming New York City. You can take control of Spidey on the streets of New York and explore the city by running, jumping and webslinging, fight with the villains and complete the challenges. Spider man is playable in all versions of the game.

SUPPORTED PLATFORMS & MEDIA OF SPIDER-MAN 3

PS3, PS2, Xbox 360, Wii, PC, Nintendo DS, PSP, GBABlu-ray Disc, DVD-DL (Xbox 360, PC, Wii & PS2), UMD (PSP) Flash card (DS), Cartridge (GBA)

RELEASE DATES SPIDER-MAN 3

May 4 (May 18 PS3 version in Europe), 2007October 2007 (PSP version)

PLAYING MODE OF SPIDER-MAN 3

Single player game play

DEVELOPMENT OF SPIDER-MAN 3

Spider man 3 is published by Activision and developed by three game developers for different ports. Treyarch Corporation developed the Xbox 360 & PS3 version of the game. Vicarious Visions developed the GBA, Nintendo DS, PS2, PSP and Wii versions of the game. Beenox developed the PC port of the game

SPIDER-MAN 3

Spider-Man 3 is a video game based on all times favourite Spider Man 3 film released on May 4, 2007. The premise of the game draws from Spider Man comics film that has broken the box office records and Marvel Universe where most of the comic stories published by Marvel Comics take place.

[edit] Plot

Peter Parker, Harry Osborn, Mary Jane Watson visit a genetics laboratory at Columbia University with their high school class. While taking photos in the laboratory, Peter is bitten on the hand by a genetically engineered "super spider." Feeling unwell, he passes out shortly after his arrival home.
The next morning, Peter wakes to find that his vision is now naturally clear and that he has physically metamorphosed to become more muscular. At school later, he emits web strings from his wrists and has quick-enough reflexes to avoid being injured in a fight with bully Flash Thompson. As Peter infers that the spider's bite has given him spider-like abilities, he escapes school for buildings elsewhere, where he develops his new skills, quickly learning to scale walls, to jump long between building rooftops, and to swing via web.
Meanwhile, scientist and owner of Oscorp Norman Osborn, Harry's father, is attempting to preserve his company's military contract, knowing that losing it will bankrupt his business. He experiments on himself with his company's new, but possibly unstable performance-enhancing chemical vapor. The performance-enhancer increases his speed, strength, and stamina. The vapor having also made him insane, he easily murders his assistant, Mendel Stromm. A few days later, Norman kills several scientists (among them General Slocum) who threaten to drive Norman out of business.
Thumbing through the local classifieds, Peter sees a wrestling-tournament ad offering $3,000 to any participant who survives in the ring for three minutes. Figuring the purse to be enough for a car that will impress Mary Jane, Peter enters the tournament, unbeknownst to his aunt and uncle. Driving him on tournament day, Uncle Ben expresses concern for Peter, advising, "With great power comes great responsibility." Peter lashes out in frustration and leaves.
For the fight, Peter has chosen the name the Human Spider, but the ring announcer doesn't like it, opting to announce him as "Spider-Man," instead. Peter defeats his opponent, Bonesaw McGraw, but the man in charge only gives him $100 in prize money, using the excuse that he won in two minutes despite the ad's explicit claim of "three" minutes. When Peter turns around to go, a thief comes into the office, but Peter, in retaliation for the promoter's deception, does nothing to stop the burglar from escaping with the promoter's gate money. Not long after, Peter finds his uncle on the sidewalk, shot by a carjacker; he holds his uncle's hand as he dies in Peter's arms. Peter tracks down the carjacker, only to find that it's the same thief he earlier allowed to escape. The murderer then threatens to shoot Peter, but he breaks his wrist before he can pull the trigger, then the murderer falls out a window to his death.
Upon graduating from high school, Peter decides to use his abilities to fight injustice. He dons both a new costume and a new persona: Spider-Man. When he arrives in newspaper editor J. Jonah Jameson's office with the only clear images of Spider-Man, he is hired as a freelance photographer.
Norman, upon finding out that Oscorp's board members plan to sell the company, attacks and murders them at the World Unity Fair, but Spider-Man arrives to drive him off before he can do any more harm. Jameson quickly dubs Norman's persona the "Green Goblin". The Goblin later kidnaps Spider-Man to offer him a place at his side, but Spider-Man refuses, knowing that it is the right thing to do. At the Osborns and Parkers' Thanksgiving dinner, Norman figures out, unbeknownst to Peter, Spider-Man's true identity; that night, the Green Goblin attacks Aunt May.
As Aunt May recovers in the hospital, Mary Jane admits to Peter a crush on Spider-Man, her frequent rescuer. She inquires whether Spider-Man ever asks about her; Peter reflects on his own feelings, at which point Harry enters. Feeling betrayed by both his girlfriend and his best friend, Harry tells his father of whom Peter loves the most, unknowingly revealing to the Green Goblin Spider-Man's biggest weakness.
The Goblin takes Mary Jane and a Roosevelt Island Tramway car full of children hostage on the Queensboro Bridge, and Spider-Man arrives, just as Goblin has planned. The Goblin forces him to choose whom to save, dropping both Mary Jane and the tramway car simultaneously, but Spider-Man manages to save them all. The two fight for a bit, but the Goblin overpowers Spider-Man and throws him into the abandoned Smallpox Hospital on Roosevelt Island.
Peter, now heavily injured and his mask being burned to half, is brutally beaten up by the Goblin. The Goblin boasts of how he will later kill Mary Jane, but the tables turn as an enraged Spider-Man dominates him and forces him to unmask. As Norman contritely begs for forgiveness, his alter-ego slyly, via remote control, positions his glider to impale Spider-Man. He tells Peter that he had been a father to him and begs him to be a son to him. However Peter says that Ben Parker was his father. The Goblin yells Godspeed Spider-Man! and his glider rushes towards Peter to impale him. The superhero avoids the attack, leading the glider to impale Norman instead. Norman uses his last breath to state merely, "Peter, don't tell Harry."
Spider-Man brings a now dead Norman to the latter's apartment. Just as he has laid the body down, Harry arrives, stunned and angered, but the darkness prevents Peter's reveal. Harry turns to pull a gun from a drawer, but Spider-Man is already gone by the time he has turned back.
Upon the conclusion of Norman’s funeral, before leaving, Harry vows to Peter that he will kill Spider-Man as vengeance for his own father's death; Peter is all he has left now, he says. Mary Jane confesses her love to Peter and kisses him, but Peter hides his true feelings, feeling that he must protect her from Spider-Man's enemies' attention. Walking away from a now distraught MJ, he recalls Uncle Ben's famous words, "With great power comes great responsibility," and accepts his new life as Spider-Man.

Spider-Man

Spider-Man is a 2002 American superhero film based on the fictional Marvel Comics character Spider-Man. The first installment in the Spider-Man series, the film, directed by Sam Raimi and written by David Koepp, stars Tobey Maguire, Kirsten Dunst, James Franco, and Willem Dafoe.
The film begins with Peter Parker, a high school student, being bitten by a genetically altered spider. After misusing his newly-given abilities, which indirectly causes the death of his Uncle Ben, he becomes the heroic Spider-Man. Peter hopes to win the heart of Mary Jane Watson, the girl he has loved since he was a boy. Meanwhile, he must battle the villainous Green Goblin, the alter ego of the father of his best friend, Harry Osborn.
After being stuck in development hell for nearly 25 years, the film was released on May 3, 2002, by Columbia Pictures, to excellent reviews and a record-breaking opening weekend. With $821.71 million worldwide, it was 2002's third-highest-grossing film and is the 20th-highest-grossing film of all time. Spider-Man was, for its time, the most successful film based on a comic book. The film's success has led to two sequels, Spider-Man 2 and Spider-Man 3. Spider-Man 3, like Spider-Man, would set a new record for opening-weekend gross.

Cheat a Game

Have you ever spent hours trying to beat a difficult video game? Would you like to find an easier way to get to the last level and impress your friends? This guide will help you find the cheats you need to win the game.

How to Use Game Cheats for PS2 Spiderman 3

An instant hit from the moment of its May, 2007 release, the Spiderman 3 video game is available on PS2 and features eight villains (as opposed to the six or nine villains that are featured in other versions of the game). The Spiderman 3 game is noted for its inclusion of more comprehensive air and spider-web attacks, as well as improved graphics and game play.

Wednesday, September 9, 2009

Railroad Tycoon" Description

Railroad Tycoon" is a game of railroad systems and connecting to run as efficiently as possible while making your empire a ton of money. Many gamers feel that no one other railroad game has been able to capture the fun of "Railroad Tycoon." Not even "Sid Meier's Railroads.

Mahjong Glossary and Terms

Here are some common terms used when playing the game of mahjong.

  • Bamboos - Most common name given for one of the suits. Also referred to as Bones or Sticks
  • Bonus Tiles - These allow for bonus points
  • Characters - The western name given for one of the suits and is also sometimes referred to as Cracks or Ten Thousands
  • Chicken Hand - A hand that doesn't give any points.
  • China Jade - A hand that consists of only green tiles.
  • Chow - A set of three tiles with the same suit in a sequence or run.
  • Circles - The western name given for one of the suits and is also sometimes referred to as Coins, Plates, Disks or Moons
  • Concealed - A tile or meld that has been complete from tiles drawn from the wall
  • Discard - To reject a card which can then be used by another player
  • Exposed - A tile or meld that was completed with a tile that was discarded from another player
  • Family Hand - A meld consisting of all three suits, winds and dragons.
  • Flower Tile - There are usually four of these in a set and are used to give points
  • Going Mahjong - Declaring a hand which is worth eight points or more.
  • Going Out - Same as Going Mahjong.
  • Head - A pair of tiles that is necessary in order to declare going mahjong.
  • Honor Tiles - Tiles consisting of Winds and Colors/Dragons.
  • Knitted Tiles - Tiles 1-4-7, 2-5-8 and 3-6-9 in different suits.
  • Kong - Four identical tiles.
  • Major Tiles - Tiles consisting of Honors and Terminals.
  • Minor Tiles - Tiles consisting of 2 through 8 in any suit.
  • Meld - A combination or set of tiles
  • Moons - Alternative name given for Circles
  • Open - Alternative name given for exposed
  • Pung - Three identical tiles which is sometimes referred to as Pong.
  • Self-drawn - A tile that has been drawn from the wall.
  • Set - A combination of tiles either chow, pung or kong.
  • Simples - Suit tiles which are not terminals.
  • Stepped - Chows separated by one or two numbers.
  • Sticks - Alternative name given for bamboo tiles.
  • Terminals - Tiles one and nine in any suit.
  • Twin Chows - Two chows of the same suit.
  • Void Suited Hand - A hand that doesn't contain any tiles of one suit.
  • Wall - Tiles that are assembled face down at the beginning of the game which are drawn from during play.
  • Winds - Tiles that represent North, East, South and West which are associated with each player.

Playing the game

The player positioned as East is the first to discard a tile by placing it face up in the middle of the table. Each player then has their subsequent turn of discarding a tile and picks up a new one with the option to create a tile combination. i.e. after each discard, any player can declare Pong, Kong or Chow and use the discarded tile as part of a combination.

Play continues in this fashion until someone can declare Mahjong. Whenever a player declares Kong, he/she must present the combination face up and immediately take a new tile from the Kong Box. A Pong that has been declared can be converted into a Kong but only when using a tile taken from the wall.

Tile that have been discarded are considered dead if no one is able to create a combination with them

If all tiles have been drawn, then there is no winner and the game is declared a draw. The tiles are then reshuffled with the same wind positions.

Aim of Mahjong

Before we get into playing the game, let's review the aim of mahjong and what is required to win

Dealing the Tiles

Tiles are dealt in an anti-clockwise fashion from the break that was just made until each player has received twelve tiles. The first and third tiles are then dealt to the East position and then the first on the lowest row is given to South. The next on the topmost row is given to West and the subsequent lower tile is given to North. Thus, the East positioned player will end up with fourteen tiles and everyone else will have thirteen.

Making a Break in the Wall

Before the game starts, the player in the East position rolls the dice in order to determine who goes first. Counting anti-clockwise, the player who is seated where the count ends rolls the dice and then the totals of both are added to count along his/her wall going from right to left. This is where the player breaks the wall and removes the pair of tiles, placing the topmost tile above the previous one and the lower tile two positions further anti-clockwise.

Setting up the Tiles

All tiles are placed face down on the table and then shuffled thoroughly in a process that is sometimes referred by Chinese as "The twittering of the sparrows." When this is complete, each player draws 34 tiles, still face down, and builds them into a wall that is 2 tiles high and 17 tiles.

Mahjong Seating

Before the game starts, each player must draw randomly from the four wind tiles to determine order. These tiles look like the following:


East Tile South Tile West Tile North Tile
(From left to right, East, South, West, North)

The East tile is considered the prevailing wind and is the first player to start for the round. He/She also receives double points and is also paid double the normal amount. Order of play continues in an anti-clockwise fashion and then for subsequent rounds, players rotate their position. In some cases, a complete session of mahjong is when after everyone has had a turn of being the prevailing East position, South is then determined to be the prevailing wind. Once everyone has had a turn being the prevailing South wind, West is then determined to be the prevailing wind and so on until finally everyone has had a turn of being the prevailing north wind. However, completing a full session of mahjong is certainly not necessary and most people usually play up to a certain amount of rounds or points anyway.

Chinese Mahjong Rules

Mahjong is a popular game that had been developed from various Chinese games. The fact that it came from different Chinese games provided it with sophisticated cultural pattern.

Mahjong Rules - How to Play Mahjong

Like many traditional board games, there is quite a large variety of mahjong variations which can make things quite difficult and confusing for beginners looking for an official set of rules. The most common set of rules are derived from the tradtional Chinese game which is considered by many to be the simplest yet probably the most skillful variation. There is also a British version of mahjong which is slightly different mainly because only one "Chow" is allowed per hand as well as allowing for more "special hands".

In America, the rules are quite different and involve a larger and complicated set of "special hands" which has been derived from the initial Chinese set and where a player cannot go "Mah Jong" with more than one suit in hand.

As you can see, there are quite a lot of variations so be sure to understand the rules for the type of mahjong form you are playing.

Multiplayer Mahjong

Unfortunately there aren't many places that offer multiplayer mahjong online although it is certainly growing in popularity. Here we will list the best sites we can find that are trustworthy and provide an all around thrilling experience for all mahjong players.

Mahjong Solitaire - Mahjong Shanghai

If you are unfamiliar with mahjong solitaire, it is basically a matching game using the tiles from the game of mahjong instead of cards. These types of games are also referred to as Shanghai solitaire or mahjong shanghai.

The objective of the game is to eliminate all pieces from the board by finding all matching tiles. Matching tiles can only be removed from the board if they are considered "free". i.e. a tile is considered "free" if there are no tiles either to the left or right of it.

Origins of Mahjong

The origins of Mahjong is a highly debated topic and to this day, there are many myths and stories of how and when it was actually created.

One myth suggests that the great Chinese philosopher, Confucius, created the game approximately 500 BC. It was said that Confucius developed the game out of his life experiences and travels. For example, the name "mahjong" was derived from Confucius' fondness of birds (maque = sparrow). However, this is most likely a myth as there is no evidence thus far that proves mahjong even existed prior to the Taiping era in the 19th century.

One particular theory suggests that the game was created by Chinese army officers during the Taiping Rebellion to pass the time. Another theory suggests that it was created between 1870 and 1875 by a nobleman living in Shanghai. It has also been believed by some that it was two brothers from Ningpo that created mahjong in 1850, again deriving it from the game of madiao.

Historians believe that Mahjong was derived from a Chinese card game called Madiao during the early Ming Dynasty era. This was played with 40 paper cards, numbered from 1 to 9 in four different suits as well as four extra flower cards. This can be seen to be similar to the numbering of mahjong tiles although mahjong has three suits.

In 1949, the game of mahjong was banned by the government when the country was founded. This was because mahjong is considered a gambling activity and the new communist government considered gambling to be symbols of capitalist corruption. After the Cultural Revolution, the game was revived and is considered to by a favorite pasttime amongst many asian countries.

What is Mahjong?

Mahjong is a popular game that originated in China and is sometimes referred to as mah-jongg. Most chinese players, especialy those of Mandarin speaking backgrounds, also call the game ma jiang.

Mahjong is a game that consists of skill, calculation, strategy and to a certain degree, luck. There are several variations of the game and depending on which one is being played, luck can play a minor or dominant factor in determining the winner. The basic premise of the game is that each player is dealt thirteen or sixteen tiles (depending on the variation being played). Each player has a turn of discarding a tile with the goal to make four or five melds/combinations and one pair. Winning is achieved by drawing a new or discarded tile to complete the hand.

The History of Mahjongg

During a recent visit to my parent’s house I noticed a solid black briefcase on the kitchen table. I was curious as to what was inside. From it’s size, I thought it might be a laptop computer. My mom opened the briefcase to reveal several colorful tiles and game pieces. She informed me that it was her Mahjongg tile set. She plays this ancient Chinese game weekly with her friends. I am a big fan of playing Mahjongg on the computer. I wondered if there were differences in the rules of my mom’s physical board game versus my computer game. There are many differences indeed, just as there are many versions of Mahjongg available. The board version is an intense game of strategy, logic, and planning. My mom plays with three other players and has to work with a partner. The computer version I play is basic in comparison as I just try to match tiles together to remove them from the Mahjongg tile pile. What is the history of Mahjongg? Mahjongg is an ancient Chinese game that has a debatable origin. There are several theories as to who invented Mahjongg. Some believe that Mahjongg wasn’t invented until the middle of the 19th century. Believers of this origin maintain that Mahjongg was based on current Chinese card and domino games. Others believe that Confucius invented the game around 500 BC. Confucius was known as a great Chinese philosopher. The theory that he started Mahjongg is based upon observation that game piece tiles and popularity relate to his philosophies and travels. Mahjongg made its way to the United States by the early 20th century. The game was translated into English. In 1937 the National Mah Jongg League was created. The rules of Mahjongg were reviewed and revamped. Who plays Mahjongg? Mahjongg has had a variety of players. The game requires four players and takes a few hours to play. Therefore, it is an ideal game for parties or special occasions. Players in China have played Mahjongg to celebrate life events. When Mahjongg became popular in the United States it was primarily played by the Jewish population. Mahjongg is now making its way across all backgrounds and age levels. The physical tile game is familiar to the older generation while the computerized version is bringing in the younger generation. How do you play Mahjongg? Good question. The answer is that it depends. There are basic rules, but rules tend to vary based on the geographic region. The main goal of the game is to find matching tile suits and complete the 14 to 17 tile set. There are rule books that cover the Western version of the game. The Mahjongg game that my mom plays is closer to the ancient Chinese version then the computerized version I play. She enjoys the complexity and strategy of Mahjongg as well as the benefit of playing with her good friends. Mahjongg is an exciting game to try whether you want to play with friends or on your own. I find playing the computer versions both entertaining and relaxing. Many games websites, such as Grandmatrix.com, have several PC versions of Mahjongg available. The different versions are akin to the variety of Mahjongg history, rules, and players around the world. Start your exploration of the Mahjongg variations by searching GrandMatrix under the keyword ‘Mahjongg’ and you will be well on your way to fun.

More Mahjong Games

See the Resources section to find these and many other online mahjong games. There are many web sites that allow you to pay for membership and play variations of mahjong, like Pogo.com. You can find many free sites just by searching.

Mahjong 3D

Mahjong 3D" is much like the "Dark Dimensions" game. You are given a 3-D figure, and you can move your game board around in order to see all of the pieces on the board. Once you clear a board, you will move on to the next level of play. Each level gets harder, and if you run out of time when you are trying to locate matches, you will lose the game.

Looney Tunes Mahjong

Looney Tunes Mahjong" is geared toward children. This game is almost identical to "Master Qwan's Mahjong," but you match up pictures of the Looney Tunes characters instead of numbers, flowers or Chinese characters. Each cartoon character has a number, but the matches are simple and easy to locate.

Mahjong Dark Dimensions

Mahjong Dark Dimensions" is another online variation of mahjong. In this game, you are given a 3-D figure instead of a two-dimensional figure. You can spin the figure around to locate two tiles that are the same. You have the opportunity to receive bonus matches. Make two matches within a few seconds and you will receive a point multiplier. You get bonus points for matching like tiles in succession, and if you find the time-bonus tiles, you will get extra time added to your play clock.

Master Qwan's Mahjong

Master Qwan's Mahjong" is an example of the most basic online mahjong game. You clear the mahjong board by pairing up tiles. When you make a pair, you receive 50 points and a time bonus, which gives you more time to find more matches. The maximum time bonus you will receive is 60 seconds. If you clear the entire board, you will receive a total of 5,000 points.

Mahjong Games

Online mahjong games are puzzle games that are based on the Chinese table game, but online mahjong play is a bit different from the table version. In the basic game, there are 144 tiles that are placed in a pyramid pattern. Your goal is to match two like tiles and clear them from the game board. The tiles can be buried under or surrounded by other tiles. You win the game when you have cleared all of the tiles from the board.

Water Games

Generally, children like water games. He has high desire to know more about things, including about water sensation. Although there are man child fear of water because it had bad experienced comfortable with this material. Unfortunately, many parents are hindering the curiosity of a child to play with water. The benefits of water games itself is quite a lot. Besides can feel fun sensation, why not optimized by directing child to love science? Facilitate child curiosity and water games hobbies with the container in various shapes and sizes. Mix water with paint, sand, or flour will help the child find many new things about the type of weight, volume, change shape, color, and so forth.

Ball Pool

Through this game the child will experience varies sensation. “Oh it seems like this if swimming in the pool of ball. Different with entry on pond water that make me sink, this pond is soft and not make me sink. Even if I drowned because of a lot of movement,
I can still breathe”. Study on the concept of color and shape also can be obtained here. Children also learn how to determine the direction if the children want to play throwing the ball.

Stepping & Balance Beam

Children’s imagination will be stimulated through this game. Refer the child as if he is wading swift rivers with the beam. If only walk away and casually on top of, child is just opportunity to train and motor balance, but it is not encourage imagination.

Sand Games

Select a grain of sand is soft and smooth and does not stick to the child skin. Introduced with the sand in the game, children will learn the rough texture. Similarly, he touches cool or heat of sand, and changes shape when mixed with water. Did this mean introduce children to the world of science, especially learn about simple exacts science. Of course in choosing of sand, parents must be carefully considering this material. Sand is also become a place for small animals that can be dangerous or at least make them fear and injury.

Swing

Children will feel the pleasure apart when the body is swung fast or slow or high or low from the footing. He also learns how to anticipate danger. If there’s any one swing front or rear, for example, must be reminded of the action for child safety. In addition, children are trained to enhance the ability to control himself so that not too fast or too slow for swinging.

Glider Board

Children can enjoy the sensation of height, especially when he is in the peak of glider board and ready to glide. Not to feel how body feels tense drift slide down to end landed on the edge glider. Before any child should glide, child must tread doorstep. Gross motor child really trained, including how to maintain the balance of body when tread doorstep. In addition, children also learn about the regulations. Children must orderly turns ride one by one and can not tread from the glider board because will be bumped by other children on top of it.

Free Kids' Games

With children today getting more and more Internet savvy, it's only natural that they look for what they like best - great entertainment in the form of games. But some of these games require kids to register and pay a monthly fee in order to be able to play them. And since most kids don't have allowances that may be enough to pay for such services, they tend to look for free alternatives.

For many parents, playing computer games may seem to be a waste of time for their children. But with the right supervision and the right games to play, computer games may not only be fun, but educational as well. If parents search the net thoroughly, they may find that educational computer games for kids as young as three to four years old are already available.

There are even online games that are already available for children. Games where the colors of different blocks are matched with each other are highly suited for kids of age three and up. These games not only stimulate their eyes but also their brains. The best suited games for kids five and up are games that involve numbers and shapes.

Finding games on the Internet that may appeal to children is easy. By typing in the names of popular kiddy icons, your search results will prove to be enjoyable games that allow your kids to play their favorite fantasy characters.

There is a wide array of computer games online that may appeal to the tastes of both you and your kids. From popular classical games, to today's favorite arcade games, you have the choice as to which your kid can play.

The bottom line is that, as parents, you have are responsibility for what your kids are playing. Instead of depriving them of such experiences, be supportive, and participate in what they do. By doing so, you not only monitor your kid, you're also spending quality time with them.

Tuesday, September 8, 2009

Choose a Traditional Doll

There are some amazing dolls out there. However, sometimes the classic dolls are the best loved. They don't have batteries, so they can go in the bath. If they are made entirely of cloth, they are ideal to snuggle with in bed. And of course, dolls are amazing companions and characters to inspire preschool children's imaginative play. If a child already has a doll, consider a doll sling, cradle, or some homemade doll clothing.

Traditional lacing Shapes

Preschool children are working hard on their fine motor skills. They are also very interested in learning household skills and modeling on their parents. Lacing shapes are good preparation for tying shoes and other knots. The child works to lace a thick string through a wooden or plastic shape that has holes punched near the edges. For those who are craft-oriented, a sewing circle encourages preschool children to do more free-form sewing. Spool knitting is also a wonderful way to build concentration and help preschool children create simple crafts.

Classic Wooden Puzzles and Fishing Games

Puzzles are classic and fun for other family members as well. Be sure to choose a puzzle that is suitable for your child's skill level, or he will feel frustrated. Wooden puzzles come in so many different themes that there is sure to be one that your child will enjoy. Puzzles are excellent tools for building concentration and shape recognition.

Magnetic fishing games are a twist on the traditional puzzle. In these games, the child works with a wooden rod to place a magnet on the metal circle that sits in the middle of the puzzle piece. The two parts connect, and the child catches the puzzle piece, removes it, and replaces it later. Magnetic fishing puzzles add another dimension of eye-hand coordination to the traditional puzzle.

Traditional Toys for Children

Traditional indoor toys encourage preschool children to use their imagination to make worlds come alive. They also build small motor skills and concentration. Looking for a selection of classic toys for a special preschooler this birthday or holiday? Here are some to consider.

Driveway Safety

Always place traffic cones or some other highly visible obstacle at the end of your driveway when children are playing there, and warn anybody who might back a car out of your garage. Children playing on their hands and knees may be hard for drivers to see.

Informal children's games are part of a folk tradition that goes back centuries. The games have lasted because children enjoy them, generation after generation. They deserve to live on because they contribute to healthy growth and development.

Hopscotch (Potsie)

There are many variants of this ancient game, and almost every adult knows at least one. Surprisingly, though, many children today never have had an opportunity to try it. If your children are among those missing out, show them how it's done.

Hit the Penny

Draw two lines six to eight feet apart (or use the lines on a sidewalk), and place a penny halfway between them. Players take turns throwing a ball at the penny, trying to hit it. Hitting the penny counts for one point; flipping it over counts for three. Play to 21 points.


Skully

Draw a skully court, as shown in the diagram, about six feet across. The players take turns shooting bottle caps from each numbered box to the next, from one to nine, back down to one again, and then directly into box nine to win. A player whose bottle cap lands in one of the "deadly" skully trapezoids surrounding the number nine must go back to square one and start over.

Marbles

Draw a circle about five feet across (or smaller, for younger players.) In the center of the circle, arrange thirteen marbles in an "X." The first player puts his knuckles down on the ground anywhere along the circle, and flicks his "shooter" marble at the marbles inside the circle. The object is to strike one or more hard enough to send them out of the circle. If he succeeds, he goes again.

If his shooter stayed inside the circle, he "knuckles down" again from wherever it stopped. When the first player fails to hit any marbles out of the circle, the second player goes, shooting for the remaining marbles – but if the first player's shooter was left in the circle, and the second can hit it out, she gets all the marbles he previously won.

Driveway Games for Kids

City kids don't always have a park or a playground nearby, and so, over many generations, they developed games that could be played on a hard surface, in a small space. The games emphasize fine motor skills and coordination but, more importantly, they provide practice in negotiation, dispute resolution, and other important social skills. There is no referee or computer program to decide whether a foot or a bottle cap is "in bounds" or "on the line." Children must work out these problems on their own, and doing so leaves them better prepared for life in the world of adults.

Parents like these games because they are played outdoors, not in a dark room lit by a computer screen – and the biggest investment is a box of chalk. For children, the games are challenging and entertaining. Here are a few ways to add some city fun to your suburban driveway.


Making Old-Fashioned Games Cool Again

Suggest Capture the Flag as a follow-up to a league soccer or baseball game – it's a game where nobody has to sit on the bench. Play Ringalevio at an outdoor birthday party, where there will be plenty of kids to join in the fun. Try showing your kids this video of college boys playing Johnny on the Pony. If college kids do it, it must be cool!

Despite the inevitable scrapes and bruises, outdoor games are much healthier than sitting in front of a screen, killing alien invaders or watching sitcom reruns. When your kids begin to organize and play these games by themselves, they will develop their autonomy, self-confidence, and social skills. All you have to do is get them started – and allow them the freedom they need to carry on.

Johnny on the Pony (Buck-Buck)

Choose up sides. One side is the "pony." Those players form a line, bent over with their backs parallel to the ground, each one grasping the legs of the one in front of him. The first in line may brace himself against a wall or a tree. The "riders" line up behind the "pony," and take running leaps onto the pony's back. If the pony team crumbles, the riders win. If a rider fails to mount, or slips off, the pony wins. This is one game where the overweight kid might be picked first.

Capture the Flag

Choose up sides. Divide the playing field into two equal parts. At the extreme ends of the field, place two "flags" – towels, perhaps, or old t-shirts. In two corners of the field, mark off two "jails." The object for each team is to capture the opponent's flag and bring it back to its own side of the field. The team that does that first is the winner.

Ringalevio

Choose up sides. Choose one team to be the runners, and one team to be the chasers. The chasers all touch an improvised "base," and count to 100 by fives while the runners scatter. A chaser catches a runner by grabbing hold long enough to say "ringelevio one two three." When runners are caught, they must go to the base, which now has become the "jail."

The chasers keep chasing until they catch all the runners – but if a runner can reach the jail without being caught, all the prisoners are freed. When all the runners are caught, the teams switch roles.

Active Outdoor Games for Kids

Back in the 1950s, the worst punishment most children could imagine was having to stay indoors after supper on a warm summer evening. Those twilight hours were time for the games that made summer the best time of year. The games were active, energetic, and exhausting. When little heads hit their pillows at eight-thirty or nine o'clock, sleep came quickly, and dreams were sweet.

Isn't it time for neighborhood kids to get together again, outdoors? The more kids involved, the more fun it will be for all. Here are a few traditional games to help the fun get started.

Stalking the Drum

This is a traditional Native American game, that requires a large outdoor space. Stalking games increase the players’ sense of awareness. The players are blindfolded and lead off in different directions. Then the runner in the game starts to beat a drum every so often. The other players must follow the sound of the drum. As the players get closer to the drum, the drum beats become less frequent and softer. The drummer should not move around too much. As each participant makes it to the drum, they remove their blindfold and step out of the way of the others.

There are many more traditional outdoor games. Check out the library for books that can lead to hours of outdoor fun.

Red Light, Green Light

Players line up along a starting line, except for one player who stands with her back to the line, about 20 feet away. She counts to 10 and then turns around saying Green Light and all the players start moving toward her. When she calls Red Light, the players must stop moving; anyone who is caught moving must return to the starting line. The game continues until one of the players is close enough to tag the caller and becomes the new caller in the next game.

Hide and Seek

This favorite children’s game probably originated in hunting societies as children were learning to stalk prey. Hide and Seek is usually played with one seeker who counts to 20 while the other children hide. One variation is Chain Hide and Seek. When the first child is found, he takes the seekers hand and goes with him to find the others. Each child joins the chain as he is found.

Another variation is Sardines, in which one person hides while the rest count. When a seeker finds the hider, she joins him at his hiding place. The game continues until all seekers are crammed into one hiding place like sardines in a can. The first seeker to find the hiding spot is the hider in the next game.

Tag games

Of course everyone knows how to play tag. In its simplest form, one person is “It” an the others chase “It” with the winner becoming “It” next round. Tag is one of the best games for pure physical exercise. A variation of tag that adds a touch of humor and challenge to the game is “Stickly Apple.” When a player is tagged, he puts his hand on the spot where he was touched and keeps it there while he chases the other players.

On a sunny day, children can play shadow tag, in which the chaser needs only to step on the shadow of a runner.

Traditional Outdoor Kids Games

Mom, what can I do? I’m bored. This is a familiar summer refrain, but there are plenty of games to keep kids busy all summer long.

There are scores of games that have been passed from generation to generation. Chances are today’s children don’t know these games and it’s up to you to parents to teach them, and keep these traditional games alive.

Traditional games offer many benefits which include exercise and improving physical coordination. Some games help children develop their memory and perceptual skills. And of course, one of the most important benefits is that the games are just plain fun.

Charitable Club Penguin Game

In 2008, the Club Penguin game players were given the opportunity to win “virtual coins.” Club Penguin donated these coins, with real money, to help kids in need. The campaign ran December 12-22, 2008. Two-and-one-half million players donated their coins supporting causes for children. According to the Club Penguin web page, “Coins for Change 2008,” saw more than three billion coins donated. The coins were votes to determine how Club Penguin’s charitable organization, New Horizon Foundation, would distribute one million dollars.

free children games

Children can play games, explore the virtual penguin playground, chat with friends, print coloring pages, and read comics for no charge or membership requirement. Other activities such as “priority access, exclusive parties, and other opportunities” require a membership. Providing some activities for paid members enables Club Penguin to be third party advertising free.

Two chat activities are available. The “Ultimate Safe Chat” has parameters including a “predefined” menu for greeting cards, and messages. The “Standard Safe Chat” allows kids to send their own messages to other penguins, but filtered within certain words and phrases, and with safeguards against phone numbers and revealing personal information.

Kids Games & Coloring Pages at Club Penguin

Club Penguin is a snow-covered, virtual world where children play games and interact with friends in the guise of colorful penguin avatars, “ according to the Club Penguin mission statemen (author unknown) web page, dated 2009. Club Penguin was launched on-line in 2006, and in 2007 the club partnered with the Walt Disney Company. The home office is in Kelowna, British Columbia, Canada. Many activities for kids are free, but some require a membership.